History of the Game of Hop-Scotch
by J. W. Crombie
[Extracted from JAI, 15, 403-8.]
The following paper was read by the author:—
It is a notorious fact that children's games are often
imitations of the more serious occupations of the grown-up people they see
around them, and that a game once introduced is handed down from generation to
generation of children long after its original has ceased to exist. Thus
children continue to play with bows and arrows though their parents have long
ago discarded those weapons; and many innocent-looking children's games conceal
strange survivals of past ages and pagan times.
The game of Hop-Scotch1 is one
of considerable antiquity. As it is mentioned in Poor Robin's Almanac for 1667
it must have been a prominent game in England for several centuries; and it has
spread over the whole of Europe, appearing under numerous aliases in England,
Scotland, Ireland, France, Spain, Italy, Sweden, Finland, and other places.
The main features of the game are too familiar to need
description. An enclosure is marked off on the ground and
[p.404] divided into several courts. Through those the player, hopping on
one foot, successively kicks a piece of stone, taking care not to touch with his
foot any of the division lines, and avoiding certain prescribed courts, till the
last one is reached, when he turns and kicks it out again in the same way.
Signor Pitre attributes a solar origin to Hop-Scotch. The stone, he thinks,
originally represented the sun, which is kicked through the courts as that
luminary passes through the signs of the Zodiac.2
While Signor Pitre's opinion is entitled to high respect, his theory appears to
me quite untenable; for it would require the number of courts into which the
figure is divided to be twelve, whereas in no place where the game is played are
there twelve main divisions, and very seldom can this number be made up even if
subdivisions be reckoned.
After examining a large number of figures collected from different parts of
Europe,3 I find that the form
of most frequent occurrence, and the one from which all the other varieties
appear to have developed, is that of figs. 1 and 2, where a rectangle is divided
into six compartments and crowned by a seventh, and almost invariably
semicircular court. This figure is still in use in many parts of Spain, Italy,
and Portugal, As they acquired skill, children would very soon wish to render
the game a little more difficult by complicating the figure. Thus we find at
Venice, though the seven courts of fig. 1 are retained, a vertical line is drawn
down the centre of the figure bisecting each court. Again, one court is often
split into four by diagonals, as at Fregenal, Spain (fig. 8), and La Marca,
Italy (fig. 4). A figure with seven courts, one of which is split by diagonals,
is also used in England.4
"When we wanted a really good game," an Irish lady writes me, after describing
the figure used in her youth, "We used to draw all the lines double so as to
make more courts." It is by some such process that fig. 8 (used in Mazzara,
Italy), has been evolved. This figure contains nine courts, but it will be
observed that the names of two courts occur twice, which points strongly to
there having been originally only seven. So in fig. 7, used both in France and
England, the extra court introduced between that marked Rest and
Paradise appeal's to be the embodiment of an entirely separate figure.

FIGURES OF THE GAME OF HOP-SCOTCH
[p.406] Fregenal, Spain (fig.
3), he passes through 1st, 2nd, 3rd Hell, and Glory, and he finds
himself in Heaven. In Mazzara, Italy (fig. 8), 1st, 2nd, 3rd, Lamentation,
two Limboes, and two places of Rest have to be traversed before
the Crown awards his completed labours. But in some places he gets off easier.
In Villafranca, Spain, he reaches Heaven by passing through 1st, 2nd, 3rd, the
Place of Rest, and the Place of Asses. In Llerena, Spain (fig. 5),
it is even smoother sailing. There he enters successively 1st, 2nd, and the
Places of Rest, then he passes through the first and second quarters of the
good, and he soars into Glory. Let us now take the Seville figure (fig.
2) as an example of a confusion of names. The top court has changed its name to
Quince (Gamboa), and the centre court is called Heaven. This
alteration makes the player's course far less satisfactory, for after passing
through 1st Pandemoninm, 2nd Pandemonium, and Hell, he
suddenly finds himself in Heaven, but only to be hurried out of it into
Purgatory and Limbo, and after all he reaches nothing but a place
called by the senseless name of Quince. The conclusion to which this curious
nomenclature points is self-apparent, and when we add to it the fact of the game
being called "Paradise" in Italy, and "the Holies" in Scotland, there can be
little doubt that in early Christian times the children who played it, whether
from their own inventiveness, or at the inspiration of their teachers, had some
rough idea of representing the progress of the soul through the future state,
and that they divided their figure into seven courts to represent the seven
stages of Heaven, which formed a prominent feature in their
eschatological beliefs.
It might be objected to this conclusion that it will not explain many names such
as those in fig. 9 (used at Malaha, Spain), which is one of the most corrupted I
have met with. But the originals of those names are often apparent corruptions
of words which accord with the theory;5
and, considering that they have been handed down for centuries through
generations of [p.407] children entirely ignorant
of their original intent, and even of their meaning, the wonder is not that they
are corrupted, but that they remain so perfect as they actually are. Even in the
Malalia figure the names Sun, Moon, Pilate, and the formula
at starting, I go alone, are not a little suggestive.
There remains to trace the earlier history of the game. Previous to Christianity
it obviously cannot have existed in its present form, but games, in order to be
as lasting as this has been, must not be invented, but grow. There is reason to
believe that Hop-Scotch developed itself from a combination of several ancient
games. Julius Pollux speaks of a game played by the ancients where they counted
the number of hops which could be made on one foot, but no scores are spoken of.6
The penalty of [Greek] used in connection with an ancient game of marksmanship,
and in which the vanquished player had to carry the victor on his back, has also
associated itself with Hop-Scotch, and forms part of the game both in Spain and
Italy.7 It would seem, then,
that the game of hopping got wedded to some other game consisting of a figure,
some recess of which it was the player's object to reach. Whether this union
took place before or after Christianity it is difficult to determine, but
certain it is that even now Hop-Scotch is played in many places, both at home
and abroad, without any hopping at all, so much so that Sr. Ferraro8
suggests it may be a modification of the ancient game of quoits. We must
therefore look for some pre-Christian game with a figure which would supply the
remaining features of Hop-Scotch.
Pliny,9 in his description of
the labyrinths, mentions casually a game played by the Roman boys where they
drew labyrinthine figures on the ground. Now, labyrinthine figures are still
used for Hop-Scotch, though far less frequently than those of the type already
described. Fig. 12 is used in France, the inner circle being called Paradise.
The same figure is found in England,10
and the game played on it called "Hound Hop-Scotch," while a less perfect form
of it also occurs in Scotland. Fig. 10 (which is not unlike a rough sketch of
the Cretan labyrinth) represents another form the game takes in France, the same
figure also being used for the game of Marelle. Fig. 11 is perhaps the
transition between the two types. It is used at Villafranca, Spain, but a figure
conforming to the ordinary type obtains also in that place. It is therefore not
unreasonable to suppose [p.408] that those
labyrinthine figures may be survivals of a form of figure more ancient than
those of the ordinary type by which they have now been superseded.
Moreover, we know that among the ancients the tradition of the labyrinths was
more or less vaguely associated with the future world, and this might have
suggested to the Christian children the eschatological ideas which they
introduced into the game, even if the difficulties and wanderings of the
labyrinth had not in themselves offered sufficient analogy to the wanderings of
the soul in a future state. But how came the labyrinthine figure to be exchanged
for that of the rectangle with the rounded end? It is well known that when
Christianity replaced a pagan culture, it did not destroy, but assimilate. It
adopted the stones of the old edifice, but it insisted on hewing them into
Christian shapes. I can account for the transition of figure in the game of
Hop-Scotch only by suggesting that this principle had been in operation there
also. The Christian children, I believe, not only adopted the general idea of
the ancient game, converting it into an allegory of Heaven, with Christian
beliefs and Christian names; but they Christianised the figure also. They
abandoned the heathen labyrinth, and replaced it by a form far more consistent
with their ideas of Heaven and future life, the form of the Basilicon, the early
Christian Church, dividing it into seven parts as they believed Heaven to be
divided, and placing the inmost sanctum of Heaven in the position of the altar,
the inmost sanctum of their earthly church.
Explanation of Plate
Various figures of the game of Hop-Scotch, as played in
different countries of Europe.
Figs. 1 and 2 represent forms frequently used in many parts of Italy, Spain, and
Portugal; fig. 3 is found at Fegenal, Spain; fig. 4 at La Marca, Italy; fig. 5
at Llerena, Spain; fig. 6 in Co. Antrim, Ireland; fig. 7 in France and England;
fig. 8 at Mazzara, Italy; fig. 9 at Malaha, Spain; fig. 10 in France; fig. 11 at
Villafranca, Spain; and fig. 12 in France and England.
Discussion.
Dr. E. B. Tylor thought that the author had made out his case that the various forms of the game, especially in the South of Europe, point back to an original game probably in vogue before the Christian Era. In that case, for the source of the seven compartments we may perhaps look back beyond the Christian seven heavens to the seven planetary spheres from which these were derived.
NOTES
1 Probably a corruption of Sop-score—Halliwell.
2 Pitre, "Quiocchi Franchuillechi," xxxiii.
3 The Italian, Spanish, and French varieties of the game are
fully described in Pitre, loc. cit.; "Bibliotheca de las Tradiciones
Populares Espańolas," tom. iii, Beleze, "Jeux
des Adolescents." For the information as to the method of playing the game in
different parts of the British Islands I am indebted to numerous correspondents.
4 "Boy's Handy Book of Games" (Ward, Lock & Co.), p. 12.
5 I have been careful to select all my illustrations from
cases where the meanings of the names were beyond dispute. In fig. 5, however,
there are two further names, Palajanso and Calajaino, applied to
the diagonal courts. My inquiries as to the meaning of those corrupted words
hare not been successful. The name of the top court in fig. 8 is Corna
(horn); but I think the analogy of several other figures indicates that this is
a corruption of corona (crown). As an instance of how the names get
corrupted I may mention the word Plato (silver), occurring at Dos
Hermanas, which is evidently a corruption of Pilato (Pilate), frequently
used in other Spanish figures. In Zafra, Spain, the penultimate court is called
Goto (cat). I think that this may possibly be a corruption of the word
Purgatorio (Purgatory), which is so frequently found elsewhere. To Spanish
children this latter word would be a little difficult, and they would catch at
the familiar syllable gato, just as our own do at cat in
catechism. If this be conceded, the Zafra figure is a very perfect example.
The seven courts are all simple, and called 1, 2, 3, Rest, Narrow,
Purgatory, Crows.
6 Jul. Poll., "Onomatiscon," ix, 7.
7 Pitre, "Guioochi," p. 142; "Tradiciones pop. Espan.," iii, p.
203.
8 "Arohirio per lo studio delle tradizioni populari," p. 246.
Palermo, 1882.
9 Pliny, xxxvi, 13.
10 Crawley, "Manly Games for Boys," p. 79.